JRS COREDokumentasi
Skrip

Economy

10 skrip di folder [ECONOMY]

Money flows: banking, stores, billing, mailbox, saloons and weapons.

Folder ini berisi 10 skrip. Pilih skrip di tab di bawah.

Paid (server only)   jrs_auction_house

jrs core Auction House - native jrs_core / jrs_inventory auction house system

Resource jrs_auction_house
Folder [ECONOMY]
Version 2.0.1
Author jrs team
Depends on jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 1,922 Lua lines

Database tables

jrs_auction_bids, jrs_auction_houses, jrs_auction_listings, jrs_auction_transactions, jrs_auction_treasury, jrs_auction_wallets

config/config.lua - 54 opsi#

General

Setting Default What it does
Debug false Debug output for debug: true = ya, false = tidak (bawaan false).
ActionDistance 1.8 Interaction / world
ServerDistanceTolerance 4.0 Jarak dalam satuan game untuk server distance tolerance.
Prompt table Teks yang dilihat pemain untuk prompt. Ubah untuk menerjemahkan atau mengganti nama.
  ↳ label "Open Auction House" Teks yang dilihat pemain untuk label. Ubah untuk menerjemahkan atau mengganti nama.
  ↳ key 0xCEFD9220 E / INPUT_CONTEXT_X
  ↳ hold 0 Angka untuk hold (bawaan 0).
Blip table Pengaturan blip peta atau ikon untuk blip.
  ↳ enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ sprite 819673798 Pengaturan blip peta atau ikon untuk sprite.
  ↳ scale 0.85 Tingkat atau pengali untuk scale.
ItemImageBase 'https://cfx-nui-jrs_invento... UI item/weapon images from the current REDEMPIRE Inventory.
ItemImageExtension ".png" Item inventaris yang dipakai item image extension. Nama harus ada di tabel jrs_items.
FallbackImage "" Pengaturan untuk fallback image.
AdminGroups table Permissions use jrs_core groups only; there are no external framework bridges.
  ↳ admin true Sakelar untuk admin: true = nyala, false = mati (bawaan true).
  ↳ superadmin true Sakelar untuk superadmin: true = nyala, false = mati (bawaan true).
ManagerMinimumJobGrade 0 Minimum atau level yang dibutuhkan untuk manager minimum job grade.
Commands table Tabel entri commands. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ create "createauction" Pengaturan untuk create.
  ↳ delete "deleteauction" Pengaturan untuk delete.
MaximumPlacedAuctionItems 10 Auction rules
MinimumItemCost 0.50 Nilai uang untuk minimum item cost. Hadiah melewati pengali ekonomi jrs_core.
MinimumBidIncrement 0.25 Minimum atau level yang dibutuhkan untuk minimum bid increment.
MinimumDurationHours 1 Pengaturan waktu untuk minimum duration hours. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
MaximumDurationHours 72 Pengaturan waktu untuk maximum duration hours. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
DefaultDurationHours 12 Pengaturan waktu untuk default duration hours. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
AllowCancelWithBids false Allows cancel with bids: true = ya, false = tidak (bawaan false).
ExpiryCheckSeconds 20 Angka untuk expiry check seconds (bawaan 20).
RecentHistoryLimit 80 Batas atas untuk recent history limit.
DefaultTaxRate 0.0 Tax is configured per auction house.
MaximumTaxRate 35.0 Nilai uang untuk maximum tax rate. Hadiah melewati pengali ekonomi jrs_core.
TaxRemoveDecimalsForCash false Sakelar untuk tax remove decimals for cash: true = nyala, false = mati (bawaan false).
AllowTreasuryWithdrawal true Allows treasury withdrawal: true = ya, false = tidak (bawaan true).
Currencies table Currencies are backed directly by jrs_core.
  ↳ cash table Nilai uang untuk cash. Hadiah melewati pengali ekonomi jrs_core.
  ↳ gold table Nilai uang untuk gold. Hadiah melewati pengali ekonomi jrs_core.
  ↳ dirtymoney table Tabel entri dirtymoney. Tambah, hapus, atau ubah entri mengikuti contoh di file.
MarketTypes table A house has one market type. ALL allows everything except BlacklistedItems. BLACK_MARKET only allows its explicit list and overrides the blacklist.
  ↳ ALL table Tabel entri all. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ BLACK_MARKET table Tabel entri black market. Tambah, hapus, atau ubah entri mengikuti contoh di file.
DefaultMarketType "ALL" Pengaturan untuk default market type.
BlacklistedItems table Item inventaris yang dipakai blacklisted items. Nama harus ada di tabel jrs_items.
  ↳ weed true Sakelar untuk weed: true = nyala, false = mati (bawaan true).
  ↳ weed_seed true Sakelar untuk weed seed: true = nyala, false = mati (bawaan true).
  ↳ drug_joint true Sakelar untuk drug joint: true = nyala, false = mati (bawaan true).
  ↳ drug_mushroom true Sakelar untuk drug mushroom: true = nyala, false = mati (bawaan true).
  ↳ heroin true Sakelar untuk heroin: true = nyala, false = mati (bawaan true).
  ↳ opium true Sakelar untuk opium: true = nyala, false = mati (bawaan true).
  ↳ opium_seed true Sakelar untuk opium seed: true = nyala, false = mati (bawaan true).
Categories table These are display/filter categories. Item DB categories are also accepted.
  ↳ enabled false Menyalakan atau mematikan enabled (bawaan false).
  ↳ url "" Pengaturan untuk url.
  ↳ color 10038562 Angka untuk color (bawaan 10038562).
Notes from the README#
text
# jrs_auction_house 2.0
A rebuilt RedM player auction system designed directly for `jrs_core` and `jrs_inventory`.
## Requirements
- `oxmysql`
- `jrs_core`
- `jrs_inventory`
Recommended start order:
'''cfg
ensure oxmysql
ensure jrs_core
ensure jrs_inventory
ensure jrs_auction_house
'''
## Database
The resource creates/updates its own auction tables from `sql/jrs_auction_house.sql` when it starts. The schema is normalized into separate house, listing, bid,
Tables:
- `jrs_auction_houses`
- `jrs_auction_listings`
- `jrs_auction_bids`
- `jrs_auction_wallets`
- `jrs_auction_treasury`
- `jrs_auction_transactions`
## Admin commands
'''text
/createauction Auction_Name
/deleteauction ID
'''
`/createauction` creates a house at the administrator's current coordinates. More settings can then be edited from the **Manage** tab in the auction UI.
## Auction flow
1. Player opens a nearby Auction House with the configured prompt.
2. **Sell** lists an exact inventory stack/metadata variant or an unequipped owned weapon.
3. The asset moves into server escrow before the listing is inserted.
4. Bids reserve funds through `jrs_core`.
5. When outbid, the previous reserved bid is credited to the player's auction wallet even when that player is offline.
6. On expiry, the seller receives the net proceeds in the auction wallet and house tax goes to the treasury.
7. The winner claims the exact escrow asset. Weapons preserve their existing `weaponloadout` row, serial number, components, ammo and condition.
8. Cancelled or unsold listings are reclaimed by the seller.
## Currency support
Controlled in `config.lua`:
- Cash
- Gold
- Dirty Money
Each auction listing uses one currency. Auction wallet balances and treasury balances are stored independently for every currency.
## Market types
- `ALL`: all items except the configured blacklist.

Free (included in JRS Core)   jrs_banking

jrs core Banking - jrs core banking suite with identity-verified account registration

Resource jrs_banking
Folder [ECONOMY]
Version 5.7.3
Author jrs team
Depends on jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 8,880 Lua lines

Commands

  • /bankadmin

Exports

ChargePersonalAccountDebt, CreateTaxRecord, CreditBusinessAccount, CreditPersonalAccount, DebitPersonalAccount, GetActiveWantedList, GetBusinessAccountBalance, GetJobStock, GetJobStockBonus, GetStockPrice, PayoutBusinessAccount, RecordJobActivity

Database tables

IF, jrs_bank_account_meta, jrs_bank_account_notes, jrs_bank_admin_audit, jrs_bank_business_accounts, jrs_bank_business_transactions, jrs_bank_checks, jrs_bank_fee_settings, jrs_bank_investments, jrs_bank_invoices, jrs_bank_item_deliveries, jrs_bank_loan_payments, jrs_bank_loans, jrs_bank_market_state, jrs_bank_operation_requests, jrs_bank_pending_transfers, jrs_bank_player_transfers, jrs_bank_security_events, jrs_bank_stock_trades, jrs_bank_taxes

config/config.lua - 198 opsi#

General

Setting Default What it does
IdentityVerification table Identity verification required before a new bank account can be opened.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ NumberLength 6 Angka untuk number length (bawaan 6).
  ↳ TimeoutSeconds 120 Pengaturan waktu untuk timeout seconds. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
OpenKey 0x760A9C6F [G]
Wanted table Tabel entri wanted. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ RewardCurrency 0 0 = cash, 1 = gold
  ↳ MaxCaptureDistance 8.0 Jarak dalam satuan game untuk max capture distance.
  ↳ LawJobSuffixes table Siapa yang diizinkan: pekerjaan, grup, atau izin untuk law job suffixes.
VaultUpgrades table Tabel entri vault upgrades. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ 1 table Tabel entri 1. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ 2 table Tabel entri 2. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ 3 table Tabel entri 3. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ 4 table Tabel entri 4. Tambah, hapus, atau ubah entri mengikuti contoh di file.
checkbook "checkbook" item
StocksMarket table Tabel entri stocks market. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ UpdateSeconds 45 Server-authoritative market tick. The NUI animates between snapshots.
  ↳ HistoryPoints 40 Koordinat dunia (x, y, z) untuk history points.
  ↳ RecentTrades 8 Angka untuk recent trades (bawaan 8).
  ↳ TradeCooldownMs 350 Pengaturan waktu untuk trade cooldown ms. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ Momentum 0.42 Market model: momentum creates trends while mean reversion pulls prices back toward basePrice. Noise is symmetric: with nobody working a sector, its stock drifts back down toward base instead of rising forever.
  ↳ MeanReversion 0.02 Angka untuk mean reversion (bawaan 0.02).
  ↳ MaxMovePercent 5.0 Batas atas untuk max move percent.
  ↳ SessionTicks 40 Angka untuk session ticks (bawaan 40).
  ↳ TradeFeePercent 1.5 Broker commission charged on every buy AND sell (percent of order value). Burned as an economy sink. Without it a buy/sell round-trip was free, so players could scalp every predictable tick for risk-free profit.
  ↳ WorkerDrift 0.05 * each online worker of a linked job adds WorkerDrift % per tick (capped) * job scripts report production via exports.jrs_banking:RecordJobActivity * a sector with no workers online loses IdleDecay % per tick
  ↳ MaxWorkforceDrift 0.40 Batas atas untuk max workforce drift.
  ↳ ActivityDrift 0.08 Angka untuk activity drift (bawaan 0.08).
  ↳ MaxActivityDrift 0.50 Batas atas untuk max activity drift.
  ↳ MaxActivityPerReport 25 Batas atas untuk max activity per report.
  ↳ MaxXpPulsesPerPlayer 4 job-XP awards counted per player per stock per tick
  ↳ IdleDecay 0.06 Angka untuk idle decay (bawaan 0.06).
  ↳ FallbackStock "civic" A job that matches no stock below and is not criminal counts toward this stock, so newly added legal jobs are linked automatically.
  ↳ ExcludedJobs table Criminal jobs never move any stock (exact names, then Lua patterns).
  ↳ ExcludedJobPatterns table Siapa yang diizinkan: pekerjaan, grup, atau izin untuk excluded job patterns.
  ↳ Wait_change_Stocks 1 Legacy compatibility for older integrations.
Stocks table jobs = exact job names (lower case) linked to the stock jobPatterns = Lua patterns for families of jobs (per-town sheriffs, medics...) aliases = extra keys job scripts may pass to RecordJobActivity
GoldTrade table Nilai uang untuk gold trade. Hadiah melewati pengali ekonomi jrs_core.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ Wait_change_GoldPrice 60 minute
  ↳ PaymentType "money" "money" or "gold"
  ↳ ItemName "gold_nugget" Item inventaris yang dipakai item name. Nama harus ada di tabel jrs_items.
  ↳ InitialPrice 1.00 Nilai uang untuk initial price. Hadiah melewati pengali ekonomi jrs_core.
  ↳ MinPrice 0.95 unlimited volume. Now the band is narrow, the price mean-reverts toward InitialPrice, and the bank buys/sells with a spread wider than the band, so buying and selling back can never make a profit.
  ↳ MaxPrice 1.08 Nilai uang untuk max price. Hadiah melewati pengali ekonomi jrs_core.
  ↳ MaxStepPercent 3 biggest single price change per update
  ↳ Spread 0.08 players buy at price(1+Spread), sell at price(1-Spread)
  ↳ MaxPerTrade 500 nuggets per order
NotificationColors table Teks yang dilihat pemain untuk notification colors. Ubah untuk menerjemahkan atau mengganti nama.
  ↳ error "#cc766f" Pengaturan untuk error.
  ↳ success "#83b995" Pengaturan untuk success.
  ↳ warning "#d2b36c" Pengaturan untuk warning.
  ↳ info "#b9afa0" Pengaturan untuk info.
CityBankTransfers table Make sure you if you change a city name or add a city, to be the same name as Config.Banks city. Those will be the cities the player will be able to transfer money or gold directly from the bank.

هنا يمكنك التحكم بجميع نسب الضرائب الافتراضية للسيرفر.

Setting Default What it does
BankTaxes table ملاحظة: يمكن للمسؤول أيضاً تعديل هذه الضرائب مباشرة من داخل اللعبة عبر أمر (/bankadmin) أو من خلال لوحة المصرفي (Banker Console) وتُحفظ التعديلات في قاعدة البيانات تلقائياً. النسبة 0.05 تعني 5% ، 0.01 تعني 1% ، 0.00 تعني بدون ضريب
  ↳ WithdrawFeeRate 0.05 5%
  ↳ DepositFeeRate 0.00 0%
  ↳ PlayerTransferFeeRate 0.00 0%
  ↳ BankTransferFeeRate 0.01 1%
  ↳ WeeklyTaxRate 0.01 1% (قابلة للتعديل أيضاً مباشرة من /bankadmin)
  ↳ GoldWithdrawFeeRate 0.00 ضرائب الذهب (اختياري)
  ↳ GoldDepositFeeRate 0.00 Nilai uang untuk gold deposit fee rate. Hadiah melewati pengali ekonomi jrs_core.
  ↳ MinRate 0.00 سقف التعديل عبر لوحة الإدارة
  ↳ MaxRate 0.30 30% أقصى حد
CityBankTransfersVATdeposit table Suggested VAT (0.1 - 10%) 0.0 - 1.0 MAX Withdrawals
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ VAT Config.BankTaxes.WithdrawFee... 5%
Kings table city must be the same name as Config.Banks. char is the character id

Discord Webhooking

Setting Default What it does
Loans table Tabel entri loans. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ InterestRate 1.15 Interest 15%
  ↳ MaxLoanAmount 250.0 Batas atas untuk max loan amount.
  ↳ MinLoanAmount 5.0 Minimum atau level yang dibutuhkan untuk min loan amount.
  ↳ PayInterval 24 Actual discount every 24 hours
  ↳ CheckInterval 30 Script testing time (half an hour) in minutes
  ↳ PaymentPercentage 0.05 Repayment percentage (5% of the total amount to be refunded)

Locations

Setting Default What it does
Banks table Tabel entri banks. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Valentine table Tabel entri valentine. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Blackwater table Tabel entri blackwater. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ STdenis table Tabel entri s tdenis. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Rhodes table Tabel entri rhodes. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Annesburg table Tabel entri annesburg. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Amradillo table Tabel entri amradillo. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Guarma table Tabel entri guarma. Tambah, hapus, atau ubah entri mengikuti contoh di file.

REDEMPIRE Banking 5.0.0 - REDEMPIRE finance suite

Setting Default What it does
Accounts table Tabel entri accounts. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ NumberPrefix "REDEMPIRE" Pengaturan untuk number prefix.
MaxCarryCash 10000.0 Maximum cash a player is allowed to hold in wallet when withdrawing from the bank. الحد الأقصى للنقود (الكاش) التي يمكن للاعب حملها في جيبه عند السحب من البنك
DailyCashWithdrawLimit 10000.0 الحد الأقصى لسحب الكاش من البنك خلال فترة زمنية (0 = غير محدود) يُحفظ في جدول jrs_bank_withdraw_limits (يبقى بعد الريستارت وتسجيل الخروج) Cash withdrawal limit per character per window (0 = unlimited). Persisted in jrs_bank_withdr
CashWithdrawWindowHours 3 مدة النافذة بالساعات — تبدأ من أول سحب وتتصفر بعد انتهائها Window length in hours; starts at the first withdrawal and resets once it expires.
Transfers table Tabel entri transfers. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ FeeRate Config.BankTaxes.BankTransfe... 1% bank-to-bank cash fee (Red Empire master economy sink)
  ↳ RequireDestinationOwnerApproval false 5.7.3: instant city transfers (no bank manager approval); the fee above is the cost
  ↳ AllowWithdrawFromOther true Allows withdraw from other: true = ya, false = tidak (bawaan true).
CheckSystem table Tabel entri check system. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ CheckExpiryDays 90 Angka untuk check expiry days (bawaan 90).
  ↳ ClearingDelayHours 0 0 = Instant clearing upon deposit for seamless roleplay transactions
  ↳ BouncedCheckFee 1.00 Nilai uang untuk bounced check fee. Hadiah melewati pengali ekonomi jrs_core.
  ↳ CheckItemName "bank_check" Item inventaris yang dipakai check item name. Nama harus ada di tabel jrs_items.
  ↳ InvoiceItemName "bank_invoice" Item inventaris yang dipakai invoice item name. Nama harus ada di tabel jrs_items.
  ↳ InvoiceDefaultDueDays 30 Angka untuk invoice default due days (bawaan 30).
  ↳ MaxInvoiceAmount 1000000.0 Batas atas untuk max invoice amount.
  ↳ CheckbookPrice 1.50 Price of a checkbook in bank UI
TaxSystem table Nilai uang untuk tax system. Hadiah melewati pengali ekonomi jrs_core.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ GenerationIntervalMinutes 60 Pengaturan waktu untuk generation interval minutes. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ GracePeriodDays 30 Angka untuk grace period days (bawaan 30).
  ↳ PenaltyRate 0.10 Tingkat atau pengali untuk penalty rate.
  ↳ TaxDueDays 30 Nilai uang untuk tax due days. Hadiah melewati pengali ekonomi jrs_core.
  ↳ TaxPaymentWindowDays 30 Nilai uang untuk tax payment window days. Hadiah melewati pengali ekonomi jrs_core.
  ↳ PropertyTaxRates table Nilai uang untuk property tax rates. Hadiah melewati pengali ekonomi jrs_core.
  ↳ PropertyLedger table Optional property ledger. Add owned properties here or feed them through the exported CreateTaxRecord function from a REDEMPIRE property resource.
  ↳ JobBusinessTypes table Map REDEMPIRE jobs to a business type when automatic business-license tax is desired.
  ↳ VaultMaintenanceEnabled true Sakelar untuk vault maintenance enabled: true = nyala, false = mati (bawaan true).
  ↳ VaultMaintenanceThreshold 10000.00 Angka untuk vault maintenance threshold (bawaan 10000.00).
  ↳ VaultMaintenanceTiers table Tabel entri vault maintenance tiers. Tambah, hapus, atau ubah entri mengikuti contoh di file.

نظام ضريبة دورية يتم استقطاعها تلقائياً من أرصدة الحسابات البنكية النشطة لمكافحة

Setting Default What it does
WeeklyTax table Nilai uang untuk weekly tax. Hadiah melewati pengali ekonomi jrs_core.
  ↳ Enabled true تفعيل فحص النظام الأسبوعي للضريبة
  ↳ IntervalDays 7 مدة الخصم بالأيام (7 = كل أسبوع)
  ↳ TaxRate Config.BankTaxes.WeeklyTaxRa... نسبة الضريبة (0.01 = 1% من الرصيد أسبوعياً)
  ↳ MinTaxAmount 1.0 الحد الأدنى للمبلغ المخصوم ($1.00 عند الخصم)
  ↳ MaxTaxAmount 500.0 الحد الأقصى لسقف الضريبة المخصومة ($500.00)
  ↳ ExemptThreshold 100.0 الحسابات التي رصيدها عند أو أقل من هذا المبلغ معفية تماماً
  ↳ TaxLabel "الضريبة البنكية الأسبوعية" Nilai uang untuk tax label. Hadiah melewati pengali ekonomi jrs_core.
  ↳ NotifyOnline true إرسال إشعار للاعب إذا كان متواجداً بالسيرفر عند الاقتطاع
InvestmentSystem table Tabel entri investment system. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ AccrualIntervalMinutes 60 Pengaturan waktu untuk accrual interval minutes. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ SavingsInterestRate 0.05 5% annual interest on standard savings balances
  ↳ SavingsMinBalance 50.00 Minimum atau level yang dibutuhkan untuk savings min balance.
  ↳ CDTerms table months
  ↳ CDRates table 5%, 7.5%, 10% returns
  ↳ CDMinDeposit 100.00 Nilai uang untuk cd min deposit. Hadiah melewati pengali ekonomi jrs_core.
  ↳ EarlyWithdrawalPenalty 0.10 10% penalty on earned interest if broken early
  ↳ BondMinPurchase 200.00 Minimum atau level yang dibutuhkan untuk bond min purchase.
  ↳ BondTypes table Tabel entri bond types. Tambah, hapus, atau ubah entri mengikuti contoh di file.
BusinessBanking table Business banking is native to this banking resource and reads the character job directly from jrs_core. It does not require a society framework.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ AutoCreate true Automatically handles create: true = ya, false = tidak (bawaan true).
  ↳ MinGrade 3 Minimum atau level yang dibutuhkan untuk min grade.
  ↳ AllowAnyNonCivilianJob true Allows any non civilian job: true = ya, false = tidak (bawaan true).
  ↳ DeniedJobs table Siapa yang diizinkan: pekerjaan, grup, atau izin untuk denied jobs.
  ↳ Jobs table Siapa yang diizinkan: pekerjaan, grup, atau izin untuk jobs.
  ↳ External table Business accounts owned by another resource instead of a job. The account shows up in the Business tab only at bank, and only for players that exports[resource][export](src) returns true for.

Owner-only administration console embedded in the banking UI.

Setting Default What it does
Admin table Permission is checked on the server for every request; the NUI flag is display-only.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ Identifiers table Tabel entri identifiers. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ SearchLimit 100 Batas atas untuk search limit.
  ↳ MaxAdjustment 1000000.0 Batas atas untuk max adjustment.
  ↳ MaxBalance 1000000000.0 Batas atas untuk max balance.
  ↳ MaxReasonLength 300 Batas atas untuk max reason length.
BankerPermissions table Siapa yang diizinkan: pekerjaan, grup, atau izin untuk banker permissions.
  ↳ Jobs table Bank owners in Config.Kings always have full banker permissions. Add REDEMPIRE jobs here for clerk/staff access.

Economic security / player-to-player transfers (v5.1.0)

Setting Default What it does
Security table Tabel entri security. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ MaxTransaction 1000000.0 Batas atas untuk max transaction.
  ↳ ActionCooldownMs 300 Pengaturan waktu untuk action cooldown ms. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ CheckCooldownSeconds 5 Pengaturan waktu untuk check cooldown seconds. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ BurstWindowMs 5000 Angka untuk burst window ms (bawaan 5000).
  ↳ BurstMaxActions 14 Batas atas untuk burst max actions.
  ↳ BankSessionSeconds 900 Angka untuk bank session seconds (bawaan 900).
  ↳ RequireBankProximity true Requires bank proximity: true = ya, false = tidak (bawaan true).
  ↳ BankInteractionDistance 8.0 Jarak dalam satuan game untuk bank interaction distance.
  ↳ OwnerInteractionDistance 10.0 Jarak dalam satuan game untuk owner interaction distance.
  ↳ LockTimeoutMs 10000 Pengaturan waktu untuk lock timeout ms. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ ViolationThreshold 8 Angka untuk violation threshold (bawaan 8).
  ↳ TempBlockSeconds 20 Angka untuk temp block seconds (bawaan 20).
  ↳ DisableLegacyEvents true Turns off legacy events: true = ya, false = tidak (bawaan true).
  ↳ SecurityLogRetentionDays 30 Angka untuk security log retention days (bawaan 30).
  ↳ RequestRetentionDays 7 Angka untuk request retention days (bawaan 7).
  ↳ LookupFailureWindowSeconds 300 Angka untuk lookup failure window seconds (bawaan 300).
  ↳ LookupFailureThreshold 8 Angka untuk lookup failure threshold (bawaan 8).
  ↳ LookupBlockSeconds 60 Angka untuk lookup block seconds (bawaan 60).
PlayerTransfers table Tabel entri player transfers. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ AllowCash true Allows cash: true = ya, false = tidak (bawaan true).
  ↳ AllowGold true Allows gold: true = ya, false = tidak (bawaan true).
  ↳ FeeRate Config.BankTaxes.PlayerTrans... optional fee; 0.02 = 2%
  ↳ MaxPerTransfer 1000000.0 Batas atas untuk max per transfer.
  ↳ DailyOutgoingLimit 2500000.0 Batas atas untuk daily outgoing limit.
  ↳ DailyGoldOutgoingLimit 100000.0 Nilai uang untuk daily gold outgoing limit. Hadiah melewati pengali ekonomi jrs_core.
  ↳ LookupCooldownMs 650 Pengaturan waktu untuk lookup cooldown ms. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ TransferCooldownMs 900 Pengaturan waktu untuk transfer cooldown ms. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
  ↳ RequireActiveRecipient true Requires active recipient: true = ya, false = tidak (bawaan true).
  ↳ MemoMaxLength 200 Batas atas untuk memo max length.
AdvancedSecurity table Tabel entri advanced security. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ MaxNoteLength 500 Batas atas untuk max note length.
  ↳ MaxReasonLength 300 Batas atas untuk max reason length.
  ↳ MaxLedgerRows 100 Batas atas untuk max ledger rows.
  ↳ MaxTaxRows 100 Nilai uang untuk max tax rows. Hadiah melewati pengali ekonomi jrs_core.

Live-adjustable bank fees (economy sink against inflation).

Setting Default What it does
BankFees table Tabel entri bank fees. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ DepositFeeRate Config.BankTaxes.DepositFeeR... cash deposit fee
  ↳ GoldDepositFeeRate Config.BankTaxes.GoldDeposit... gold deposit fee
  ↳ GoldWithdrawFeeRate Config.BankTaxes.GoldWithdra... gold withdrawal fee
  ↳ MinRate Config.BankTaxes.MinRate Minimum atau level yang dibutuhkan untuk min rate.
  ↳ MaxRate Config.BankTaxes.MaxRate hard ceiling: neither an admin nor a banker can push a fee above 30%

Free (included in JRS Core)   jrs_billing

JRS Core - job billing: /bill a nearby player, money to the biller, receipt item

Resource jrs_billing
Folder [ECONOMY]
Version 1.0.0
Author JRS TEAM
Depends on jrs_core, jrs_inventory
Interface Yes (NUI)
Languages ar, en
Code size 208 baris Lua

Paid (server only)   jrs_business

jrs core Business - server-authoritative company, production, oilfield and mission system for jrs_core / jrs_inventory

Resource jrs_business
Folder [ECONOMY]
Version 1.4.1
Author jrs team
Depends on jrs_character, jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 29,847 Lua lines

Commands

  • /gizmo
  • /jrscancelbusinessmission
  • /jrscanceloilfieldjob
  • /stopoilwork

Exports

Toggle

Database tables

IF, jrs_business, jrs_business_admin_logs, jrs_business_company_owners, jrs_business_employees, jrs_business_mission_logs, jrs_business_mission_profiles, jrs_business_oilfield_profiles, jrs_business_payouts, jrs_business_products, jrs_business_progression, jrs_business_pumps, jrs_business_security_logs, jrs_business_transaction_logs, jrs_business_wells, jrs_business_worker_profiles

configs/config.lua - 24 opsi#

General

Setting Default What it does
Admin table Siapa yang diizinkan: pekerjaan, grup, atau izin untuk admin.
  ↳ aceEnabled false Sakelar untuk ace enabled: true = nyala, false = mati (bawaan false).
  ↳ acePermission "jrs_business.admin" Siapa yang diizinkan: pekerjaan, grup, atau izin untuk ace permission.
  ↳ allowConsole true Allows console: true = ya, false = tidak (bawaan true).
  ↳ command "jrsbusinessadmin" Pengaturan untuk command.
  ↳ enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ fullAccessIdentifiers table Tabel entri full access identifiers. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ identifiers table Tabel entri identifiers. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ logToDatabase true Logs to database: true = ya, false = tidak (bawaan true).
AnimTime 20000 Pengaturan animasi untuk anim time.
Banking false Sakelar untuk banking: true = nyala, false = mati (bawaan false).
RequiredWorkTool "business_toolkit" Pengaturan untuk required work tool.
WorkToolPrice 2.50 Nilai uang untuk work tool price. Hadiah melewati pengali ekonomi jrs_core.
RequiredRepairTool "business_repairkit" Pengaturan untuk required repair tool.
RepairShopItems table Item inventaris yang dipakai repair shop items. Nama harus ada di tabel jrs_items.
Blip table Pengaturan blip peta atau ikon untuk blip.
  ↳ Colors table Tabel entri colors. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Company table Tabel entri company. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Scale 0.2 Tingkat atau pengali untuk scale.
  ↳ Sprites table Tabel entri sprites. Tambah, hapus, atau ubah entri mengikuti contoh di file.
Businesses table Tabel entri businesses. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ cotton table Tabel entri cotton. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ mill table Tabel entri mill. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ oil table Tabel entri oil. Tambah, hapus, atau ubah entri mengikuti contoh di file.
Notes from the README#
text
# REDEMPIRE Business
`jrs_business` is the REDEMPIRE business/company resource for RedM. This build was reviewed directly against:
- `jrs_core` **1.0.18**
- `jrs_character` **3.4.7**
- `jrs_inventory` **1.6.37**
The integration is direct and server-authoritative. No legacy multi-framework compatibility layer is used.
## REDEMPIRE Core + jrs_character employee hiring (1.2.0)
The Employees panel is tied to the actual selected REDEMPIRE character, not only the RedM server ID.
- Online candidates are read from the authoritative `jrs_core` selected character and require a ready REDEMPIRE character.
- Offline hiring uses the exact `characters.charidentifier` row used by `jrs_character` 3.4.7.
- Character identity is always the pair `identifier` + `charidentifier`; names are display data only.
- Full-access administrators can hire even while a company has no assigned owner.
- The Employees tab requests a fresh candidate list when opened and after every hire/fire.
- Self-hire, owners/partners, duplicates, invalid characters, disconnected targets and cross-company duplicate employment are rejected server-side.
- Hiring writes the configured business job to REDEMPIRE Core. Online characters use the stable `exports.jrs_core:SetJob(...)` path; offline characters update t
- The previous REDEMPIRE job/grade is stored with the employee record. Firing restores it only when the character still has the job assigned by this company, so
- If company persistence fails after a REDEMPIRE job change, the job is rolled back. If the REDEMPIRE job cannot be synchronized and `requireJobSyncSuccess` is 
- Online hired/fired characters receive notifications; payroll remains bound to their exact REDEMPIRE character identity.
Default job mapping is configurable in `Config.Employees`:
'''lua
jobByCompany = {
    cotton = "cotton",
    mill = "mill",
    oil = "oil",
},
gradeByRole = {
    worker = 0,
    driver = 1,
    engineer = 2,
},
'''
Set `syncJRSJob = false` if you want company membership without changing the REDEMPIRE primary job.
## Requirements
Start resources in this order:
'''cfg
ensure oxmysql
ensure jrs_core
ensure jrs_inventory
ensure jrs_clothing
ensure jrs_barber
ensure jrs_character
ensure jrs_business
'''
## Installation
1. Copy the folder as `jrs_business`.

Paid (server only)   jrs_lottery

jrs core Lottery - persistent jackpot draws, server-authoritative payments, jrs_stores themed UI

Resource jrs_lottery
Folder [ECONOMY]
Version 2.2.2
Author jrs team (original lottery by Markus Mueller / RetryR1v2)
Depends on /onesync, jrs_core, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 857 baris Lua

Commands

  • /jrs_lottery_draw
  • /jrs_lottery_resolve
  • /jrs_lottery_review

Database tables

jrs_lottery_draws, jrs_lottery_rewards, jrs_lottery_state, jrs_lottery_tickets

config.lua - 30 opsi#

General

Setting Default What it does
WinnerPickTime 100 Minutes. Deadline persists across resource/server restarts.
TicketMode "item" 'item' = buy a lottery_ticket at the General Store (server-wide stock: globalLimit/resetHours in jrs_stores store_config.lua) and hand it in at a station. TicketPrice must equal the store price; it sets the pot share. 'cash' = p
TicketItem "lottery_ticket" Item inventaris yang dipakai ticket item. Nama harus ada di tabel jrs_items.
TicketPrice 1.00 Nilai uang untuk ticket price. Hadiah melewati pengali ekonomi jrs_core.
LimitTickets true Sakelar untuk limit tickets: true = nyala, false = mati (bawaan true).
MaxTickets 5 Per character, per draw (max $5 per 100 min, below Tier 1 income).
HouseCut 0.10 Share of each ticket removed from the pot: a money sink, so the lottery never prints cash.
UseStartAmount true Menyalakan atau mematikan start amount (bawaan true).
StartAmount 2.00 Server-created seed, added once when the first ticket of a round is bought (kept tiny: it is new money).
AnnounceWinner true Sakelar untuk announce winner: true = nyala, false = mati (bawaan true).
AnnounceIfNoWinner false An empty draw is silent; it would only be spam.
InteractionDistance 2.0 Jarak dalam satuan game untuk interaction distance.
ServerDistance 3.5 Server validates purchases/claims at the station.
InteractionKey 0xCEFD9220 E
ActionCooldown 1500 Milliseconds; also protected by an operation lock.
StatusCooldown 1000 Pengaturan waktu untuk status cooldown. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
StatusRefresh 10 Seconds; only while the window is open.
HistoryRows 5 Past draws shown in the window.
DrawRetrySeconds 30 Pause before retrying a draw that failed.
LotteryBlips true Sakelar untuk lottery blips: true = nyala, false = mati (bawaan true).
BlipSprite 819673798 Same general-store sprite family as jrs_stores.
BlipScale 0.2 Pengaturan blip peta atau ikon untuk blip scale.
BlipModifier "BLIP_MODIFIER_MP_COLOR_10" Pengaturan blip peta atau ikon untuk blip modifier.
CreateNPC true Sakelar untuk create npc: true = nyala, false = mati (bawaan true).
NpcModel "u_f_m_tumgeneralstoreowner_01" Model atau entitas game untuk npc model.
NpcSpawnDistance 80.0 Jarak dalam satuan game untuk npc spawn distance.
NpcDespawnDistance 120.0 Jarak dalam satuan game untuk npc despawn distance.
NpcRootHeight 0.98 SetEntityCoordsNoOffset places the ped ROOT, not the feet.
ModelLoadTimeout 5000 Pengaturan waktu untuk model load timeout. Satuannya (detik, menit, atau milidetik) biasanya ada di nama opsi atau komentar opsi di dekatnya.
LotteryStations table Tabel entri lottery stations. Tambah, hapus, atau ubah entri mengikuti contoh di file.
Notes from the README#
text
# jrs_lottery 2.2.0
Persistent lottery for JRS Core. Original: Markus Mueller / RetryR1v2. JRS port and hardening: JRS.
- Open with **E** next to the clerk at a station (Blackwater, Valentine, Rhodes, Saint Denis).
- $1 per ticket (10% house cut leaves the pot), 5 tickets per character per draw, draw every 100 minutes, first ticket adds a $2 seed.
  All of it is in `config.lua`. The winner takes the whole pot and collects it at any station (offline wins are kept).
- UI is a NUI window in the jrs_stores skin (textures are copies of `jrs_stores/html/theme`), EN/AR follows the character language.
- Tables are created automatically on first start (`sql/jrs_lottery.sql` is the same schema for manual installs).
- Never run together with the old `mms-lottery`; its rows have no character id and are not migrated.
## Security model
Every purchase/claim is validated on the server: character ready, routing bucket, distance to a station,
price/limits read from config and DB (the client sends only the station index), one operation at a time,
per-player cooldowns, ticket reserved in SQL before cash is taken, prize reserved before it is paid.
No draw/pick/reset events are network-exposed; webhook URL lives in `server/config.lua` only.
## Admin (in-game with jrs_core admin rights, or server console)
- `jrs_lottery_draw` - draw now.
- `jrs_lottery_review` - print unresolved tickets/claims to the console.
- `jrs_lottery_resolve ticket <id> <activate|cancel>` / `jrs_lottery_resolve claim <token> <paid|pending>` -
  settle a held payment after checking the player's real balance. Never set `processing` back to `pending`
  unless you confirmed the cash was NOT paid.
## Interrupted payments
Cash (jrs_core) and lottery rows (SQL) cannot share one transaction. If the server dies between the two, the row stays
`preparing` (ticket) or `processing` (prize) and blocks that character until an admin resolves it with the commands above.
A failing draw is retried every `Config.DrawRetrySeconds`, not every second.
## Tickets from the General Store (2.2.0)
`Config.TicketMode = 'item'`: players buy the `lottery_ticket` item at the General Store (jrs_stores `store_config.lua`,
Miscellaneous tab, stock `globalLimit = 40` per `resetHours = 2`, server-wide, $1.00) and hand it in at a station
(consumed server-side, one per press, still limited by `MaxTickets` per draw). Keep the store price equal to `Config.TicketPrice`.
Set `Config.TicketMode = 'cash'` to go back to paying cash at the station. The item row is registered automatically.

Free (included in JRS Core)   jrs_mailbox

jrs core Mailbox - Advanced postal service for telegrams, parcels, citizen registration, and mailbox management.

Resource jrs_mailbox
Folder [ECONOMY]
Version 1.2.0
Author jrs team
Depends on jrs_core, jrs_inventory
Interface Yes (NUI)
Languages ar, en
Code size 2,329 Lua lines

Commands

  • /closemail
  • /closemailbox

Exports

GetRobbableParcels, RestoreRobbedParcel, TakeRobbedParcel, getUnviewedTelegramsCount

Database tables

jrs_mailbox_mails, jrs_mailbox_mails_registrations

config/config.lua - 35 opsi#

Interaction

Setting Default What it does
PromptsKeys table as boxes), so these labels stay in English regardless of server language. See JrsLang._UE / JrsLang.SanitizeNativeText in jrs_core for the same rule applied across the rest of the server.
NotificationColors table Used by notifications displayed while the mailbox UI is open.
  ↳ error "rgba(255, 0, 0, 0.79)" Pengaturan untuk error.
  ↳ success "rgba(0, 255, 0, 0.79)" Pengaturan untuk success.
  ↳ info "rgba(0, 0, 255, 0.79)" Pengaturan untuk info.

General settings

Setting Default What it does
RenderNPCModelsDistance 30 Jarak dalam satuan game untuk render npc models distance.
RegistrationCost 0.50 Nilai uang untuk registration cost. Hadiah melewati pengali ekonomi jrs_core.
Year 1899 Angka untuk year (bawaan 1899).
HoursToReturnParcelsUpdateTime 10 Parcel return timers are configured in minutes.
HoursToReturnParcels 2880 48 hours
BlacklistedItems table These items are hidden from the parcel inventory and cannot be sent.
  ↳ cocaine true Sakelar untuk cocaine: true = nyala, false = mati (bawaan true).
  ↳ weed true Sakelar untuk weed: true = nyala, false = mati (bawaan true).
GovernmentJobs table These jobs can send telegrams to all registered citizens.
  ↳ police true Sakelar untuk police: true = nyala, false = mati (bawaan true).
  ↳ sheriff true Sakelar untuk sheriff: true = nyala, false = mati (bawaan true).
  ↳ marshal true Sakelar untuk marshal: true = nyala, false = mati (bawaan true).
  ↳ mayor true Sakelar untuk mayor: true = nyala, false = mati (bawaan true).
  ↳ governor true Sakelar untuk governor: true = nyala, false = mati (bawaan true).
  ↳ judge true Sakelar untuk judge: true = nyala, false = mati (bawaan true).
  ↳ doctor true Sakelar untuk doctor: true = nyala, false = mati (bawaan true).

Stamps

Setting Default What it does
Stamps table Postage stamps are drawn with CSS in the NUI (no stamp artwork ships with this resource), keyed by Style so html/css/style.css can theme each tier.
  ↳ standard table Tabel entri standard. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ express table Tabel entri express. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ premium table Tabel entri premium. Tambah, hapus, atau ubah entri mengikuti contoh di file.

Zone keys must match their city-stamp image names in html/img/citystamps.

Setting Default What it does
  ↳ Guarma table Tabel entri guarma. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Valentine table Tabel entri valentine. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Rhodes table Tabel entri rhodes. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ STDenis table Tabel entri st denis. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Annesburg table Tabel entri annesburg. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Blackwater table Tabel entri blackwater. Tambah, hapus, atau ubah entri mengikuti contoh di file.

Discord webhooks

Setting Default What it does
  ↳ REGISTERED table Tabel entri registered. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ SENT_TELEGRAM table Tabel entri sent telegram. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ SENT_PARCEL table Tabel entri sent parcel. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ RETURNED_PARCEL table Tabel entri returned parcel. Tambah, hapus, atau ubah entri mengikuti contoh di file.

Free (included in JRS Core)   jrs_paycheck

Paycheck System

Resource jrs_paycheck
Folder [ECONOMY]
Version 0.2
Author JRS TEAM
Interface No
Code size 342 baris Lua
config.lua - 16 opsi#

General

Setting Default What it does
DevMode false to test when you restart script
Groups table if player has this group they will be paid for bing in the server
  ↳ Special table group name
Grades table this is the payment for each grade allows you to make unique payments for each grade and without code repetition
  ↳ law table Tabel entri law. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ medic table Tabel entri medic. Tambah, hapus, atau ubah entri mengikuti contoh di file.
Jobs table make unique jobs and their ranks here to get them to be paid
  ↳ BWSheriff table job name
  ↳ RhoSheriff table Tabel entri rho sheriff. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ SDSheriff table Tabel entri sd sheriff. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ StrSheriff table Tabel entri str sheriff. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ ArmSheriff table Tabel entri arm sheriff. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ ValSheriff table Tabel entri val sheriff. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ doctor table MEDICS
  ↳ headdoctor table Tabel entri headdoctor. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ shaman table Tabel entri shaman. Tambah, hapus, atau ubah entri mengikuti contoh di file.

Free (included in JRS Core)   jrs_saloons

Saloon job for JRS Core

Resource jrs_saloons
Folder [ECONOMY]
Version 1.0
Author JRS TEAM
Depends on jrs_crafting
Interface No
Code size 444 baris Lua
config.lua - 16 opsi#

General

Setting Default What it does
defaultlang "en" Pengaturan untuk defaultlang.
Align "center" Pengaturan untuk align.
Key 0x760A9C6F [G]
Blipsprite 1879260108 common sprite
BlipsActive true set whether Blips should shown on map
Locations table Koordinat dunia (x, y, z) untuk locations.
  ↳ Smithfields table Valentine
  ↳ Keanes table Tabel entri keanes. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Emerald table Tabel entri emerald. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Bastille table Tabel entri bastille. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Doyles table Tabel entri doyles. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Parlour table Tabel entri parlour. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ OldLight table Tabel entri old light. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Blackwater table Tabel entri blackwater. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Armadillo table Tabel entri armadillo. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ Tumbleweed table Tabel entri tumbleweed. Tambah, hapus, atau ubah entri mengikuti contoh di file.

Free (included in JRS Core)   jrs_stores

jrs core Stores - unified static/player store system with server-authoritative hardening

Resource jrs_stores
Folder [ECONOMY]
Version 7.17.3
Author jrs team
Depends on jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 23,598 Lua lines

Commands

  • /claimstore
  • /craftweapon
  • /gunrecipes
  • /jrsseat
  • /jrsseatmove
  • /jrstavern
  • /paystoretax
  • /reloadstore
  • /storeclean
  • /storedistance
  • /storesnpcdebug
  • /storetax
  • /storetitle
  • /tavernseat

Exports

CreditLinkedStore, GetPlayerStoreRobberyInfo, GetPlayerStoreRobberyMissionInfo, GetPlayerStoreRobberyTargets, GetPromptData, GetShopLinkState, GrantPlayerStore, IsLinkedStoreStaff, IsPlayerStorePromptActive, IsPlayerStoreStaff, IsWeaponShopRented, IssueStoreTitleDeed, NotifyPlayerStoreRobberyOwner, OpenStoreDeed, RefundPlayerStoreRobbery, RenamePlayerStore, ResaleAddStock, ResaleBuy, ResaleGetList, RobPlayerStoreAccount, openStoreByName, openTradingStoreById

Database tables

already, jrs_gunstore_recipe_items, jrs_gunstore_recipes, jrs_player_store_clean_points, jrs_player_store_control, jrs_player_store_crafting, jrs_player_store_hygiene, jrs_player_store_starter_kits, jrs_player_store_weapon_orders, jrs_player_stores, jrs_player_stores_backup_20260928, jrs_resale_stock, jrs_store_admin_products, jrs_store_dining_config, jrs_store_hidden_products, jrs_store_import_map, jrs_store_price_overrides, jrs_store_price_reports, jrs_store_runtime_configs, jrs_stores_global_stock

Free (included in JRS Core)   jrs_trader

JRS Core traders - NPC traders with stock-based prices, managed in game with /traderadmin

Resource jrs_trader
Folder [ECONOMY]
Version 1.0.0
Author JRS TEAM
Depends on jrs_core, jrs_inventory, oxmysql
Interface No
Code size 1,461 Lua lines

Commands

  • /traderadmin

Database tables

jrs_trader, jrs_trader_npcs

config.lua - 20 opsi#

General

Setting Default What it does
Language "en" 'en' or 'ar'
MaxBuyAmount 10 max items per buy
MaxSellAmount 10 max items per sell
InteractDistance 5.0 server-side max distance from the trader
Cooldown 2000 ms between two trades per player
UseDistance 2.5 prompt radius
Sounds table Tabel entri sounds. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ enabled true Menyalakan atau mematikan enabled (bawaan true).
  ↳ success table Tabel entri success. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ fail table Tabel entri fail. Tambah, hapus, atau ubah entri mengikuti contoh di file.

npc settings

Setting Default What it does
DistanceSpawn 30.0 Jarak dalam satuan game untuk distance spawn.

dynamic price settings

Setting Default What it does
Pricing table Tabel entri pricing. Tambah, hapus, atau ubah entri mengikuti contoh di file.
  ↳ priceMultipliers table Nilai uang untuk price multipliers. Hadiah melewati pengali ekonomi jrs_core.
  ↳ minPriceFactor 0.7 price never below 70% of base
  ↳ maxPriceFactor 1.5 price never above 150% of base
  ↳ sellFactor 0.8 traders pay this fraction of their current selling price when buying from players. keep (sellFactor * lowStock) below normalStock, otherwise players can loop buy/sell for profit.

trader npcs

Setting Default What it does
DefaultModel "mp_u_m_m_trader_01" traders are stored in the jrs_trader_npcs table and managed in game through the admin panel: /traderadmin Config.DefaultTraders is only used to seed a brand new table.
DefaultBlip table Pengaturan blip peta atau ikon untuk default blip.
DefaultTraders table Tabel entri default traders. Tambah, hapus, atau ubah entri mengikuti contoh di file.

default items (only inserted when Config.AutoDatabase creates a brand new table)

Setting Default What it does
DefaultItems table Item inventaris yang dipakai default items. Nama harus ada di tabel jrs_items.
JRS Core · Framework RedM gratis dan open source · dibuat oleh JRS TEAM