JRS CORE文档
脚本

Economy

[ECONOMY] 文件夹中的 10 个脚本

Money flows: banking, stores, billing, mailbox, saloons and weapons.

此文件夹有 10 个脚本。在下方标签中选择。

Paid (server only)   jrs_auction_house

jrs core Auction House - native jrs_core / jrs_inventory auction house system

Resource jrs_auction_house
Folder [ECONOMY]
Version 2.0.1
Author jrs team
Depends on jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 1,922 Lua lines

Database tables

jrs_auction_bids, jrs_auction_houses, jrs_auction_listings, jrs_auction_transactions, jrs_auction_treasury, jrs_auction_wallets

config/config.lua - 54 个选项#

General

Setting Default What it does
Debug false Debug output for debug:true = 是,false = 否(默认 false)。
ActionDistance 1.8 Interaction / world
ServerDistanceTolerance 4.0 server distance tolerance 的游戏内距离。
Prompt table prompt 显示给玩家的文本。可修改以翻译或更名。
  ↳ label "Open Auction House" label 显示给玩家的文本。可修改以翻译或更名。
  ↳ key 0xCEFD9220 E / INPUT_CONTEXT_X
  ↳ hold 0 hold 的数值(默认 0)。
Blip table blip 的地图标记或图标设置。
  ↳ enabled true 开启或关闭 enabled(默认 true)。
  ↳ sprite 819673798 sprite 的地图标记或图标设置。
  ↳ scale 0.85 scale 的比率或倍数。
ItemImageBase 'https://cfx-nui-jrs_invento... UI item/weapon images from the current REDEMPIRE Inventory.
ItemImageExtension ".png" item image extension 使用的背包物品。名称必须存在于 jrs_items 表中。
FallbackImage "" fallback image 的设置。
AdminGroups table Permissions use jrs_core groups only; there are no external framework bridges.
  ↳ admin true admin 的开关:true = 开,false = 关(默认 true)。
  ↳ superadmin true superadmin 的开关:true = 开,false = 关(默认 true)。
ManagerMinimumJobGrade 0 manager minimum job grade 的最低值或等级要求。
Commands table commands 条目表。按文件中的示例添加、删除或修改条目。
  ↳ create "createauction" create 的设置。
  ↳ delete "deleteauction" delete 的设置。
MaximumPlacedAuctionItems 10 Auction rules
MinimumItemCost 0.50 minimum item cost 的金额。奖励会经过 jrs_core 的经济倍率。
MinimumBidIncrement 0.25 minimum bid increment 的最低值或等级要求。
MinimumDurationHours 1 minimum duration hours 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
MaximumDurationHours 72 maximum duration hours 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
DefaultDurationHours 12 default duration hours 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
AllowCancelWithBids false Allows cancel with bids:true = 是,false = 否(默认 false)。
ExpiryCheckSeconds 20 expiry check seconds 的数值(默认 20)。
RecentHistoryLimit 80 recent history limit 的上限。
DefaultTaxRate 0.0 Tax is configured per auction house.
MaximumTaxRate 35.0 maximum tax rate 的金额。奖励会经过 jrs_core 的经济倍率。
TaxRemoveDecimalsForCash false tax remove decimals for cash 的开关:true = 开,false = 关(默认 false)。
AllowTreasuryWithdrawal true Allows treasury withdrawal:true = 是,false = 否(默认 true)。
Currencies table Currencies are backed directly by jrs_core.
  ↳ cash table cash 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ gold table gold 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ dirtymoney table dirtymoney 条目表。按文件中的示例添加、删除或修改条目。
MarketTypes table A house has one market type. ALL allows everything except BlacklistedItems. BLACK_MARKET only allows its explicit list and overrides the blacklist.
  ↳ ALL table all 条目表。按文件中的示例添加、删除或修改条目。
  ↳ BLACK_MARKET table black market 条目表。按文件中的示例添加、删除或修改条目。
DefaultMarketType "ALL" default market type 的设置。
BlacklistedItems table blacklisted items 使用的背包物品。名称必须存在于 jrs_items 表中。
  ↳ weed true weed 的开关:true = 开,false = 关(默认 true)。
  ↳ weed_seed true weed seed 的开关:true = 开,false = 关(默认 true)。
  ↳ drug_joint true drug joint 的开关:true = 开,false = 关(默认 true)。
  ↳ drug_mushroom true drug mushroom 的开关:true = 开,false = 关(默认 true)。
  ↳ heroin true heroin 的开关:true = 开,false = 关(默认 true)。
  ↳ opium true opium 的开关:true = 开,false = 关(默认 true)。
  ↳ opium_seed true opium seed 的开关:true = 开,false = 关(默认 true)。
Categories table These are display/filter categories. Item DB categories are also accepted.
  ↳ enabled false 开启或关闭 enabled(默认 false)。
  ↳ url "" url 的设置。
  ↳ color 10038562 color 的数值(默认 10038562)。
Notes from the README#
text
# jrs_auction_house 2.0
A rebuilt RedM player auction system designed directly for `jrs_core` and `jrs_inventory`.
## Requirements
- `oxmysql`
- `jrs_core`
- `jrs_inventory`
Recommended start order:
'''cfg
ensure oxmysql
ensure jrs_core
ensure jrs_inventory
ensure jrs_auction_house
'''
## Database
The resource creates/updates its own auction tables from `sql/jrs_auction_house.sql` when it starts. The schema is normalized into separate house, listing, bid,
Tables:
- `jrs_auction_houses`
- `jrs_auction_listings`
- `jrs_auction_bids`
- `jrs_auction_wallets`
- `jrs_auction_treasury`
- `jrs_auction_transactions`
## Admin commands
'''text
/createauction Auction_Name
/deleteauction ID
'''
`/createauction` creates a house at the administrator's current coordinates. More settings can then be edited from the **Manage** tab in the auction UI.
## Auction flow
1. Player opens a nearby Auction House with the configured prompt.
2. **Sell** lists an exact inventory stack/metadata variant or an unequipped owned weapon.
3. The asset moves into server escrow before the listing is inserted.
4. Bids reserve funds through `jrs_core`.
5. When outbid, the previous reserved bid is credited to the player's auction wallet even when that player is offline.
6. On expiry, the seller receives the net proceeds in the auction wallet and house tax goes to the treasury.
7. The winner claims the exact escrow asset. Weapons preserve their existing `weaponloadout` row, serial number, components, ammo and condition.
8. Cancelled or unsold listings are reclaimed by the seller.
## Currency support
Controlled in `config.lua`:
- Cash
- Gold
- Dirty Money
Each auction listing uses one currency. Auction wallet balances and treasury balances are stored independently for every currency.
## Market types
- `ALL`: all items except the configured blacklist.

Free (included in JRS Core)   jrs_banking

jrs core Banking - jrs core banking suite with identity-verified account registration

Resource jrs_banking
Folder [ECONOMY]
Version 5.7.3
Author jrs team
Depends on jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 8,880 Lua lines

Commands

  • /bankadmin

Exports

ChargePersonalAccountDebt, CreateTaxRecord, CreditBusinessAccount, CreditPersonalAccount, DebitPersonalAccount, GetActiveWantedList, GetBusinessAccountBalance, GetJobStock, GetJobStockBonus, GetStockPrice, PayoutBusinessAccount, RecordJobActivity

Database tables

IF, jrs_bank_account_meta, jrs_bank_account_notes, jrs_bank_admin_audit, jrs_bank_business_accounts, jrs_bank_business_transactions, jrs_bank_checks, jrs_bank_fee_settings, jrs_bank_investments, jrs_bank_invoices, jrs_bank_item_deliveries, jrs_bank_loan_payments, jrs_bank_loans, jrs_bank_market_state, jrs_bank_operation_requests, jrs_bank_pending_transfers, jrs_bank_player_transfers, jrs_bank_security_events, jrs_bank_stock_trades, jrs_bank_taxes

config/config.lua - 198 个选项#

General

Setting Default What it does
IdentityVerification table Identity verification required before a new bank account can be opened.
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ NumberLength 6 number length 的数值(默认 6)。
  ↳ TimeoutSeconds 120 timeout seconds 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
OpenKey 0x760A9C6F [G]
Wanted table wanted 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ RewardCurrency 0 0 = cash, 1 = gold
  ↳ MaxCaptureDistance 8.0 max capture distance 的游戏内距离。
  ↳ LawJobSuffixes table 允许谁:law job suffixes 的职业、组或权限。
VaultUpgrades table vault upgrades 条目表。按文件中的示例添加、删除或修改条目。
  ↳ 1 table 1 条目表。按文件中的示例添加、删除或修改条目。
  ↳ 2 table 2 条目表。按文件中的示例添加、删除或修改条目。
  ↳ 3 table 3 条目表。按文件中的示例添加、删除或修改条目。
  ↳ 4 table 4 条目表。按文件中的示例添加、删除或修改条目。
checkbook "checkbook" item
StocksMarket table stocks market 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ UpdateSeconds 45 Server-authoritative market tick. The NUI animates between snapshots.
  ↳ HistoryPoints 40 history points 使用的世界坐标(x, y, z)。
  ↳ RecentTrades 8 recent trades 的数值(默认 8)。
  ↳ TradeCooldownMs 350 trade cooldown ms 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ Momentum 0.42 Market model: momentum creates trends while mean reversion pulls prices back toward basePrice. Noise is symmetric: with nobody working a sector, its stock drifts back down toward base instead of rising forever.
  ↳ MeanReversion 0.02 mean reversion 的数值(默认 0.02)。
  ↳ MaxMovePercent 5.0 max move percent 的上限。
  ↳ SessionTicks 40 session ticks 的数值(默认 40)。
  ↳ TradeFeePercent 1.5 Broker commission charged on every buy AND sell (percent of order value). Burned as an economy sink. Without it a buy/sell round-trip was free, so players could scalp every predictable tick for risk-free profit.
  ↳ WorkerDrift 0.05 * each online worker of a linked job adds WorkerDrift % per tick (capped) * job scripts report production via exports.jrs_banking:RecordJobActivity * a sector with no workers online loses IdleDecay % per tick
  ↳ MaxWorkforceDrift 0.40 max workforce drift 的上限。
  ↳ ActivityDrift 0.08 activity drift 的数值(默认 0.08)。
  ↳ MaxActivityDrift 0.50 max activity drift 的上限。
  ↳ MaxActivityPerReport 25 max activity per report 的上限。
  ↳ MaxXpPulsesPerPlayer 4 job-XP awards counted per player per stock per tick
  ↳ IdleDecay 0.06 idle decay 的数值(默认 0.06)。
  ↳ FallbackStock "civic" A job that matches no stock below and is not criminal counts toward this stock, so newly added legal jobs are linked automatically.
  ↳ ExcludedJobs table Criminal jobs never move any stock (exact names, then Lua patterns).
  ↳ ExcludedJobPatterns table 允许谁:excluded job patterns 的职业、组或权限。
  ↳ Wait_change_Stocks 1 Legacy compatibility for older integrations.
Stocks table jobs = exact job names (lower case) linked to the stock jobPatterns = Lua patterns for families of jobs (per-town sheriffs, medics...) aliases = extra keys job scripts may pass to RecordJobActivity
GoldTrade table gold trade 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ Wait_change_GoldPrice 60 minute
  ↳ PaymentType "money" "money" or "gold"
  ↳ ItemName "gold_nugget" item name 使用的背包物品。名称必须存在于 jrs_items 表中。
  ↳ InitialPrice 1.00 initial price 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ MinPrice 0.95 unlimited volume. Now the band is narrow, the price mean-reverts toward InitialPrice, and the bank buys/sells with a spread wider than the band, so buying and selling back can never make a profit.
  ↳ MaxPrice 1.08 max price 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ MaxStepPercent 3 biggest single price change per update
  ↳ Spread 0.08 players buy at price(1+Spread), sell at price(1-Spread)
  ↳ MaxPerTrade 500 nuggets per order
NotificationColors table notification colors 显示给玩家的文本。可修改以翻译或更名。
  ↳ error "#cc766f" error 的设置。
  ↳ success "#83b995" success 的设置。
  ↳ warning "#d2b36c" warning 的设置。
  ↳ info "#b9afa0" info 的设置。
CityBankTransfers table Make sure you if you change a city name or add a city, to be the same name as Config.Banks city. Those will be the cities the player will be able to transfer money or gold directly from the bank.

هنا يمكنك التحكم بجميع نسب الضرائب الافتراضية للسيرفر.

Setting Default What it does
BankTaxes table ملاحظة: يمكن للمسؤول أيضاً تعديل هذه الضرائب مباشرة من داخل اللعبة عبر أمر (/bankadmin) أو من خلال لوحة المصرفي (Banker Console) وتُحفظ التعديلات في قاعدة البيانات تلقائياً. النسبة 0.05 تعني 5% ، 0.01 تعني 1% ، 0.00 تعني بدون ضريب
  ↳ WithdrawFeeRate 0.05 5%
  ↳ DepositFeeRate 0.00 0%
  ↳ PlayerTransferFeeRate 0.00 0%
  ↳ BankTransferFeeRate 0.01 1%
  ↳ WeeklyTaxRate 0.01 1% (قابلة للتعديل أيضاً مباشرة من /bankadmin)
  ↳ GoldWithdrawFeeRate 0.00 ضرائب الذهب (اختياري)
  ↳ GoldDepositFeeRate 0.00 gold deposit fee rate 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ MinRate 0.00 سقف التعديل عبر لوحة الإدارة
  ↳ MaxRate 0.30 30% أقصى حد
CityBankTransfersVATdeposit table Suggested VAT (0.1 - 10%) 0.0 - 1.0 MAX Withdrawals
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ VAT Config.BankTaxes.WithdrawFee... 5%
Kings table city must be the same name as Config.Banks. char is the character id

Discord Webhooking

Setting Default What it does
Loans table loans 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ InterestRate 1.15 Interest 15%
  ↳ MaxLoanAmount 250.0 max loan amount 的上限。
  ↳ MinLoanAmount 5.0 min loan amount 的最低值或等级要求。
  ↳ PayInterval 24 Actual discount every 24 hours
  ↳ CheckInterval 30 Script testing time (half an hour) in minutes
  ↳ PaymentPercentage 0.05 Repayment percentage (5% of the total amount to be refunded)

Locations

Setting Default What it does
Banks table banks 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Valentine table valentine 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Blackwater table blackwater 条目表。按文件中的示例添加、删除或修改条目。
  ↳ STdenis table s tdenis 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Rhodes table rhodes 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Annesburg table annesburg 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Amradillo table amradillo 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Guarma table guarma 条目表。按文件中的示例添加、删除或修改条目。

REDEMPIRE Banking 5.0.0 - REDEMPIRE finance suite

Setting Default What it does
Accounts table accounts 条目表。按文件中的示例添加、删除或修改条目。
  ↳ NumberPrefix "REDEMPIRE" number prefix 的设置。
MaxCarryCash 10000.0 Maximum cash a player is allowed to hold in wallet when withdrawing from the bank. الحد الأقصى للنقود (الكاش) التي يمكن للاعب حملها في جيبه عند السحب من البنك
DailyCashWithdrawLimit 10000.0 الحد الأقصى لسحب الكاش من البنك خلال فترة زمنية (0 = غير محدود) يُحفظ في جدول jrs_bank_withdraw_limits (يبقى بعد الريستارت وتسجيل الخروج) Cash withdrawal limit per character per window (0 = unlimited). Persisted in jrs_bank_withdr
CashWithdrawWindowHours 3 مدة النافذة بالساعات — تبدأ من أول سحب وتتصفر بعد انتهائها Window length in hours; starts at the first withdrawal and resets once it expires.
Transfers table transfers 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ FeeRate Config.BankTaxes.BankTransfe... 1% bank-to-bank cash fee (Red Empire master economy sink)
  ↳ RequireDestinationOwnerApproval false 5.7.3: instant city transfers (no bank manager approval); the fee above is the cost
  ↳ AllowWithdrawFromOther true Allows withdraw from other:true = 是,false = 否(默认 true)。
CheckSystem table check system 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ CheckExpiryDays 90 check expiry days 的数值(默认 90)。
  ↳ ClearingDelayHours 0 0 = Instant clearing upon deposit for seamless roleplay transactions
  ↳ BouncedCheckFee 1.00 bounced check fee 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ CheckItemName "bank_check" check item name 使用的背包物品。名称必须存在于 jrs_items 表中。
  ↳ InvoiceItemName "bank_invoice" invoice item name 使用的背包物品。名称必须存在于 jrs_items 表中。
  ↳ InvoiceDefaultDueDays 30 invoice default due days 的数值(默认 30)。
  ↳ MaxInvoiceAmount 1000000.0 max invoice amount 的上限。
  ↳ CheckbookPrice 1.50 Price of a checkbook in bank UI
TaxSystem table tax system 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ GenerationIntervalMinutes 60 generation interval minutes 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ GracePeriodDays 30 grace period days 的数值(默认 30)。
  ↳ PenaltyRate 0.10 penalty rate 的比率或倍数。
  ↳ TaxDueDays 30 tax due days 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ TaxPaymentWindowDays 30 tax payment window days 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ PropertyTaxRates table property tax rates 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ PropertyLedger table Optional property ledger. Add owned properties here or feed them through the exported CreateTaxRecord function from a REDEMPIRE property resource.
  ↳ JobBusinessTypes table Map REDEMPIRE jobs to a business type when automatic business-license tax is desired.
  ↳ VaultMaintenanceEnabled true vault maintenance enabled 的开关:true = 开,false = 关(默认 true)。
  ↳ VaultMaintenanceThreshold 10000.00 vault maintenance threshold 的数值(默认 10000.00)。
  ↳ VaultMaintenanceTiers table vault maintenance tiers 条目表。按文件中的示例添加、删除或修改条目。

نظام ضريبة دورية يتم استقطاعها تلقائياً من أرصدة الحسابات البنكية النشطة لمكافحة

Setting Default What it does
WeeklyTax table weekly tax 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ Enabled true تفعيل فحص النظام الأسبوعي للضريبة
  ↳ IntervalDays 7 مدة الخصم بالأيام (7 = كل أسبوع)
  ↳ TaxRate Config.BankTaxes.WeeklyTaxRa... نسبة الضريبة (0.01 = 1% من الرصيد أسبوعياً)
  ↳ MinTaxAmount 1.0 الحد الأدنى للمبلغ المخصوم ($1.00 عند الخصم)
  ↳ MaxTaxAmount 500.0 الحد الأقصى لسقف الضريبة المخصومة ($500.00)
  ↳ ExemptThreshold 100.0 الحسابات التي رصيدها عند أو أقل من هذا المبلغ معفية تماماً
  ↳ TaxLabel "الضريبة البنكية الأسبوعية" tax label 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ NotifyOnline true إرسال إشعار للاعب إذا كان متواجداً بالسيرفر عند الاقتطاع
InvestmentSystem table investment system 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ AccrualIntervalMinutes 60 accrual interval minutes 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ SavingsInterestRate 0.05 5% annual interest on standard savings balances
  ↳ SavingsMinBalance 50.00 savings min balance 的最低值或等级要求。
  ↳ CDTerms table months
  ↳ CDRates table 5%, 7.5%, 10% returns
  ↳ CDMinDeposit 100.00 cd min deposit 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ EarlyWithdrawalPenalty 0.10 10% penalty on earned interest if broken early
  ↳ BondMinPurchase 200.00 bond min purchase 的最低值或等级要求。
  ↳ BondTypes table bond types 条目表。按文件中的示例添加、删除或修改条目。
BusinessBanking table Business banking is native to this banking resource and reads the character job directly from jrs_core. It does not require a society framework.
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ AutoCreate true Automatically handles create:true = 是,false = 否(默认 true)。
  ↳ MinGrade 3 min grade 的最低值或等级要求。
  ↳ AllowAnyNonCivilianJob true Allows any non civilian job:true = 是,false = 否(默认 true)。
  ↳ DeniedJobs table 允许谁:denied jobs 的职业、组或权限。
  ↳ Jobs table 允许谁:jobs 的职业、组或权限。
  ↳ External table Business accounts owned by another resource instead of a job. The account shows up in the Business tab only at bank, and only for players that exports[resource][export](src) returns true for.

Owner-only administration console embedded in the banking UI.

Setting Default What it does
Admin table Permission is checked on the server for every request; the NUI flag is display-only.
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ Identifiers table identifiers 条目表。按文件中的示例添加、删除或修改条目。
  ↳ SearchLimit 100 search limit 的上限。
  ↳ MaxAdjustment 1000000.0 max adjustment 的上限。
  ↳ MaxBalance 1000000000.0 max balance 的上限。
  ↳ MaxReasonLength 300 max reason length 的上限。
BankerPermissions table 允许谁:banker permissions 的职业、组或权限。
  ↳ Jobs table Bank owners in Config.Kings always have full banker permissions. Add REDEMPIRE jobs here for clerk/staff access.

Economic security / player-to-player transfers (v5.1.0)

Setting Default What it does
Security table security 条目表。按文件中的示例添加、删除或修改条目。
  ↳ MaxTransaction 1000000.0 max transaction 的上限。
  ↳ ActionCooldownMs 300 action cooldown ms 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ CheckCooldownSeconds 5 check cooldown seconds 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ BurstWindowMs 5000 burst window ms 的数值(默认 5000)。
  ↳ BurstMaxActions 14 burst max actions 的上限。
  ↳ BankSessionSeconds 900 bank session seconds 的数值(默认 900)。
  ↳ RequireBankProximity true Requires bank proximity:true = 是,false = 否(默认 true)。
  ↳ BankInteractionDistance 8.0 bank interaction distance 的游戏内距离。
  ↳ OwnerInteractionDistance 10.0 owner interaction distance 的游戏内距离。
  ↳ LockTimeoutMs 10000 lock timeout ms 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ ViolationThreshold 8 violation threshold 的数值(默认 8)。
  ↳ TempBlockSeconds 20 temp block seconds 的数值(默认 20)。
  ↳ DisableLegacyEvents true Turns off legacy events:true = 是,false = 否(默认 true)。
  ↳ SecurityLogRetentionDays 30 security log retention days 的数值(默认 30)。
  ↳ RequestRetentionDays 7 request retention days 的数值(默认 7)。
  ↳ LookupFailureWindowSeconds 300 lookup failure window seconds 的数值(默认 300)。
  ↳ LookupFailureThreshold 8 lookup failure threshold 的数值(默认 8)。
  ↳ LookupBlockSeconds 60 lookup block seconds 的数值(默认 60)。
PlayerTransfers table player transfers 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Enabled true 开启或关闭 enabled(默认 true)。
  ↳ AllowCash true Allows cash:true = 是,false = 否(默认 true)。
  ↳ AllowGold true Allows gold:true = 是,false = 否(默认 true)。
  ↳ FeeRate Config.BankTaxes.PlayerTrans... optional fee; 0.02 = 2%
  ↳ MaxPerTransfer 1000000.0 max per transfer 的上限。
  ↳ DailyOutgoingLimit 2500000.0 daily outgoing limit 的上限。
  ↳ DailyGoldOutgoingLimit 100000.0 daily gold outgoing limit 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ LookupCooldownMs 650 lookup cooldown ms 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ TransferCooldownMs 900 transfer cooldown ms 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
  ↳ RequireActiveRecipient true Requires active recipient:true = 是,false = 否(默认 true)。
  ↳ MemoMaxLength 200 memo max length 的上限。
AdvancedSecurity table advanced security 条目表。按文件中的示例添加、删除或修改条目。
  ↳ MaxNoteLength 500 max note length 的上限。
  ↳ MaxReasonLength 300 max reason length 的上限。
  ↳ MaxLedgerRows 100 max ledger rows 的上限。
  ↳ MaxTaxRows 100 max tax rows 的金额。奖励会经过 jrs_core 的经济倍率。

Live-adjustable bank fees (economy sink against inflation).

Setting Default What it does
BankFees table bank fees 条目表。按文件中的示例添加、删除或修改条目。
  ↳ DepositFeeRate Config.BankTaxes.DepositFeeR... cash deposit fee
  ↳ GoldDepositFeeRate Config.BankTaxes.GoldDeposit... gold deposit fee
  ↳ GoldWithdrawFeeRate Config.BankTaxes.GoldWithdra... gold withdrawal fee
  ↳ MinRate Config.BankTaxes.MinRate min rate 的最低值或等级要求。
  ↳ MaxRate Config.BankTaxes.MaxRate hard ceiling: neither an admin nor a banker can push a fee above 30%

Free (included in JRS Core)   jrs_billing

JRS Core - job billing: /bill a nearby player, money to the biller, receipt item

Resource jrs_billing
Folder [ECONOMY]
Version 1.0.0
Author JRS TEAM
Depends on jrs_core, jrs_inventory
Interface Yes (NUI)
Languages ar, en
Code size 208 行 Lua

Paid (server only)   jrs_business

jrs core Business - server-authoritative company, production, oilfield and mission system for jrs_core / jrs_inventory

Resource jrs_business
Folder [ECONOMY]
Version 1.4.1
Author jrs team
Depends on jrs_character, jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 29,847 Lua lines

Commands

  • /gizmo
  • /jrscancelbusinessmission
  • /jrscanceloilfieldjob
  • /stopoilwork

Exports

Toggle

Database tables

IF, jrs_business, jrs_business_admin_logs, jrs_business_company_owners, jrs_business_employees, jrs_business_mission_logs, jrs_business_mission_profiles, jrs_business_oilfield_profiles, jrs_business_payouts, jrs_business_products, jrs_business_progression, jrs_business_pumps, jrs_business_security_logs, jrs_business_transaction_logs, jrs_business_wells, jrs_business_worker_profiles

configs/config.lua - 24 个选项#

General

Setting Default What it does
Admin table 允许谁:admin 的职业、组或权限。
  ↳ aceEnabled false ace enabled 的开关:true = 开,false = 关(默认 false)。
  ↳ acePermission "jrs_business.admin" 允许谁:ace permission 的职业、组或权限。
  ↳ allowConsole true Allows console:true = 是,false = 否(默认 true)。
  ↳ command "jrsbusinessadmin" command 的设置。
  ↳ enabled true 开启或关闭 enabled(默认 true)。
  ↳ fullAccessIdentifiers table full access identifiers 条目表。按文件中的示例添加、删除或修改条目。
  ↳ identifiers table identifiers 条目表。按文件中的示例添加、删除或修改条目。
  ↳ logToDatabase true Logs to database:true = 是,false = 否(默认 true)。
AnimTime 20000 anim time 的动画设置。
Banking false banking 的开关:true = 开,false = 关(默认 false)。
RequiredWorkTool "business_toolkit" required work tool 的设置。
WorkToolPrice 2.50 work tool price 的金额。奖励会经过 jrs_core 的经济倍率。
RequiredRepairTool "business_repairkit" required repair tool 的设置。
RepairShopItems table repair shop items 使用的背包物品。名称必须存在于 jrs_items 表中。
Blip table blip 的地图标记或图标设置。
  ↳ Colors table colors 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Company table company 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Scale 0.2 scale 的比率或倍数。
  ↳ Sprites table sprites 条目表。按文件中的示例添加、删除或修改条目。
Businesses table businesses 条目表。按文件中的示例添加、删除或修改条目。
  ↳ cotton table cotton 条目表。按文件中的示例添加、删除或修改条目。
  ↳ mill table mill 条目表。按文件中的示例添加、删除或修改条目。
  ↳ oil table oil 条目表。按文件中的示例添加、删除或修改条目。
Notes from the README#
text
# REDEMPIRE Business
`jrs_business` is the REDEMPIRE business/company resource for RedM. This build was reviewed directly against:
- `jrs_core` **1.0.18**
- `jrs_character` **3.4.7**
- `jrs_inventory` **1.6.37**
The integration is direct and server-authoritative. No legacy multi-framework compatibility layer is used.
## REDEMPIRE Core + jrs_character employee hiring (1.2.0)
The Employees panel is tied to the actual selected REDEMPIRE character, not only the RedM server ID.
- Online candidates are read from the authoritative `jrs_core` selected character and require a ready REDEMPIRE character.
- Offline hiring uses the exact `characters.charidentifier` row used by `jrs_character` 3.4.7.
- Character identity is always the pair `identifier` + `charidentifier`; names are display data only.
- Full-access administrators can hire even while a company has no assigned owner.
- The Employees tab requests a fresh candidate list when opened and after every hire/fire.
- Self-hire, owners/partners, duplicates, invalid characters, disconnected targets and cross-company duplicate employment are rejected server-side.
- Hiring writes the configured business job to REDEMPIRE Core. Online characters use the stable `exports.jrs_core:SetJob(...)` path; offline characters update t
- The previous REDEMPIRE job/grade is stored with the employee record. Firing restores it only when the character still has the job assigned by this company, so
- If company persistence fails after a REDEMPIRE job change, the job is rolled back. If the REDEMPIRE job cannot be synchronized and `requireJobSyncSuccess` is 
- Online hired/fired characters receive notifications; payroll remains bound to their exact REDEMPIRE character identity.
Default job mapping is configurable in `Config.Employees`:
'''lua
jobByCompany = {
    cotton = "cotton",
    mill = "mill",
    oil = "oil",
},
gradeByRole = {
    worker = 0,
    driver = 1,
    engineer = 2,
},
'''
Set `syncJRSJob = false` if you want company membership without changing the REDEMPIRE primary job.
## Requirements
Start resources in this order:
'''cfg
ensure oxmysql
ensure jrs_core
ensure jrs_inventory
ensure jrs_clothing
ensure jrs_barber
ensure jrs_character
ensure jrs_business
'''
## Installation
1. Copy the folder as `jrs_business`.

Paid (server only)   jrs_lottery

jrs core Lottery - persistent jackpot draws, server-authoritative payments, jrs_stores themed UI

Resource jrs_lottery
Folder [ECONOMY]
Version 2.2.2
Author jrs team (original lottery by Markus Mueller / RetryR1v2)
Depends on /onesync, jrs_core, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 857 行 Lua

Commands

  • /jrs_lottery_draw
  • /jrs_lottery_resolve
  • /jrs_lottery_review

Database tables

jrs_lottery_draws, jrs_lottery_rewards, jrs_lottery_state, jrs_lottery_tickets

config.lua - 30 个选项#

General

Setting Default What it does
WinnerPickTime 100 Minutes. Deadline persists across resource/server restarts.
TicketMode "item" 'item' = buy a lottery_ticket at the General Store (server-wide stock: globalLimit/resetHours in jrs_stores store_config.lua) and hand it in at a station. TicketPrice must equal the store price; it sets the pot share. 'cash' = p
TicketItem "lottery_ticket" ticket item 使用的背包物品。名称必须存在于 jrs_items 表中。
TicketPrice 1.00 ticket price 的金额。奖励会经过 jrs_core 的经济倍率。
LimitTickets true limit tickets 的开关:true = 开,false = 关(默认 true)。
MaxTickets 5 Per character, per draw (max $5 per 100 min, below Tier 1 income).
HouseCut 0.10 Share of each ticket removed from the pot: a money sink, so the lottery never prints cash.
UseStartAmount true 开启或关闭 start amount(默认 true)。
StartAmount 2.00 Server-created seed, added once when the first ticket of a round is bought (kept tiny: it is new money).
AnnounceWinner true announce winner 的开关:true = 开,false = 关(默认 true)。
AnnounceIfNoWinner false An empty draw is silent; it would only be spam.
InteractionDistance 2.0 interaction distance 的游戏内距离。
ServerDistance 3.5 Server validates purchases/claims at the station.
InteractionKey 0xCEFD9220 E
ActionCooldown 1500 Milliseconds; also protected by an operation lock.
StatusCooldown 1000 status cooldown 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
StatusRefresh 10 Seconds; only while the window is open.
HistoryRows 5 Past draws shown in the window.
DrawRetrySeconds 30 Pause before retrying a draw that failed.
LotteryBlips true lottery blips 的开关:true = 开,false = 关(默认 true)。
BlipSprite 819673798 Same general-store sprite family as jrs_stores.
BlipScale 0.2 blip scale 的地图标记或图标设置。
BlipModifier "BLIP_MODIFIER_MP_COLOR_10" blip modifier 的地图标记或图标设置。
CreateNPC true create npc 的开关:true = 开,false = 关(默认 true)。
NpcModel "u_f_m_tumgeneralstoreowner_01" npc model 使用的游戏模型或实体。
NpcSpawnDistance 80.0 npc spawn distance 的游戏内距离。
NpcDespawnDistance 120.0 npc despawn distance 的游戏内距离。
NpcRootHeight 0.98 SetEntityCoordsNoOffset places the ped ROOT, not the feet.
ModelLoadTimeout 5000 model load timeout 的时间设置。单位(秒、分钟或毫秒)通常写在选项名或相邻选项的注释里。
LotteryStations table lottery stations 条目表。按文件中的示例添加、删除或修改条目。
Notes from the README#
text
# jrs_lottery 2.2.0
Persistent lottery for JRS Core. Original: Markus Mueller / RetryR1v2. JRS port and hardening: JRS.
- Open with **E** next to the clerk at a station (Blackwater, Valentine, Rhodes, Saint Denis).
- $1 per ticket (10% house cut leaves the pot), 5 tickets per character per draw, draw every 100 minutes, first ticket adds a $2 seed.
  All of it is in `config.lua`. The winner takes the whole pot and collects it at any station (offline wins are kept).
- UI is a NUI window in the jrs_stores skin (textures are copies of `jrs_stores/html/theme`), EN/AR follows the character language.
- Tables are created automatically on first start (`sql/jrs_lottery.sql` is the same schema for manual installs).
- Never run together with the old `mms-lottery`; its rows have no character id and are not migrated.
## Security model
Every purchase/claim is validated on the server: character ready, routing bucket, distance to a station,
price/limits read from config and DB (the client sends only the station index), one operation at a time,
per-player cooldowns, ticket reserved in SQL before cash is taken, prize reserved before it is paid.
No draw/pick/reset events are network-exposed; webhook URL lives in `server/config.lua` only.
## Admin (in-game with jrs_core admin rights, or server console)
- `jrs_lottery_draw` - draw now.
- `jrs_lottery_review` - print unresolved tickets/claims to the console.
- `jrs_lottery_resolve ticket <id> <activate|cancel>` / `jrs_lottery_resolve claim <token> <paid|pending>` -
  settle a held payment after checking the player's real balance. Never set `processing` back to `pending`
  unless you confirmed the cash was NOT paid.
## Interrupted payments
Cash (jrs_core) and lottery rows (SQL) cannot share one transaction. If the server dies between the two, the row stays
`preparing` (ticket) or `processing` (prize) and blocks that character until an admin resolves it with the commands above.
A failing draw is retried every `Config.DrawRetrySeconds`, not every second.
## Tickets from the General Store (2.2.0)
`Config.TicketMode = 'item'`: players buy the `lottery_ticket` item at the General Store (jrs_stores `store_config.lua`,
Miscellaneous tab, stock `globalLimit = 40` per `resetHours = 2`, server-wide, $1.00) and hand it in at a station
(consumed server-side, one per press, still limited by `MaxTickets` per draw). Keep the store price equal to `Config.TicketPrice`.
Set `Config.TicketMode = 'cash'` to go back to paying cash at the station. The item row is registered automatically.

Free (included in JRS Core)   jrs_mailbox

jrs core Mailbox - Advanced postal service for telegrams, parcels, citizen registration, and mailbox management.

Resource jrs_mailbox
Folder [ECONOMY]
Version 1.2.0
Author jrs team
Depends on jrs_core, jrs_inventory
Interface Yes (NUI)
Languages ar, en
Code size 2,329 Lua lines

Commands

  • /closemail
  • /closemailbox

Exports

GetRobbableParcels, RestoreRobbedParcel, TakeRobbedParcel, getUnviewedTelegramsCount

Database tables

jrs_mailbox_mails, jrs_mailbox_mails_registrations

config/config.lua - 35 个选项#

Interaction

Setting Default What it does
PromptsKeys table as boxes), so these labels stay in English regardless of server language. See JrsLang._UE / JrsLang.SanitizeNativeText in jrs_core for the same rule applied across the rest of the server.
NotificationColors table Used by notifications displayed while the mailbox UI is open.
  ↳ error "rgba(255, 0, 0, 0.79)" error 的设置。
  ↳ success "rgba(0, 255, 0, 0.79)" success 的设置。
  ↳ info "rgba(0, 0, 255, 0.79)" info 的设置。

General settings

Setting Default What it does
RenderNPCModelsDistance 30 render npc models distance 的游戏内距离。
RegistrationCost 0.50 registration cost 的金额。奖励会经过 jrs_core 的经济倍率。
Year 1899 year 的数值(默认 1899)。
HoursToReturnParcelsUpdateTime 10 Parcel return timers are configured in minutes.
HoursToReturnParcels 2880 48 hours
BlacklistedItems table These items are hidden from the parcel inventory and cannot be sent.
  ↳ cocaine true cocaine 的开关:true = 开,false = 关(默认 true)。
  ↳ weed true weed 的开关:true = 开,false = 关(默认 true)。
GovernmentJobs table These jobs can send telegrams to all registered citizens.
  ↳ police true police 的开关:true = 开,false = 关(默认 true)。
  ↳ sheriff true sheriff 的开关:true = 开,false = 关(默认 true)。
  ↳ marshal true marshal 的开关:true = 开,false = 关(默认 true)。
  ↳ mayor true mayor 的开关:true = 开,false = 关(默认 true)。
  ↳ governor true governor 的开关:true = 开,false = 关(默认 true)。
  ↳ judge true judge 的开关:true = 开,false = 关(默认 true)。
  ↳ doctor true doctor 的开关:true = 开,false = 关(默认 true)。

Stamps

Setting Default What it does
Stamps table Postage stamps are drawn with CSS in the NUI (no stamp artwork ships with this resource), keyed by Style so html/css/style.css can theme each tier.
  ↳ standard table standard 条目表。按文件中的示例添加、删除或修改条目。
  ↳ express table express 条目表。按文件中的示例添加、删除或修改条目。
  ↳ premium table premium 条目表。按文件中的示例添加、删除或修改条目。

Zone keys must match their city-stamp image names in html/img/citystamps.

Setting Default What it does
  ↳ Guarma table guarma 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Valentine table valentine 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Rhodes table rhodes 条目表。按文件中的示例添加、删除或修改条目。
  ↳ STDenis table st denis 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Annesburg table annesburg 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Blackwater table blackwater 条目表。按文件中的示例添加、删除或修改条目。

Discord webhooks

Setting Default What it does
  ↳ REGISTERED table registered 条目表。按文件中的示例添加、删除或修改条目。
  ↳ SENT_TELEGRAM table sent telegram 条目表。按文件中的示例添加、删除或修改条目。
  ↳ SENT_PARCEL table sent parcel 条目表。按文件中的示例添加、删除或修改条目。
  ↳ RETURNED_PARCEL table returned parcel 条目表。按文件中的示例添加、删除或修改条目。

Free (included in JRS Core)   jrs_paycheck

Paycheck System

Resource jrs_paycheck
Folder [ECONOMY]
Version 0.2
Author JRS TEAM
Interface No
Code size 342 行 Lua
config.lua - 16 个选项#

General

Setting Default What it does
DevMode false to test when you restart script
Groups table if player has this group they will be paid for bing in the server
  ↳ Special table group name
Grades table this is the payment for each grade allows you to make unique payments for each grade and without code repetition
  ↳ law table law 条目表。按文件中的示例添加、删除或修改条目。
  ↳ medic table medic 条目表。按文件中的示例添加、删除或修改条目。
Jobs table make unique jobs and their ranks here to get them to be paid
  ↳ BWSheriff table job name
  ↳ RhoSheriff table rho sheriff 条目表。按文件中的示例添加、删除或修改条目。
  ↳ SDSheriff table sd sheriff 条目表。按文件中的示例添加、删除或修改条目。
  ↳ StrSheriff table str sheriff 条目表。按文件中的示例添加、删除或修改条目。
  ↳ ArmSheriff table arm sheriff 条目表。按文件中的示例添加、删除或修改条目。
  ↳ ValSheriff table val sheriff 条目表。按文件中的示例添加、删除或修改条目。
  ↳ doctor table MEDICS
  ↳ headdoctor table headdoctor 条目表。按文件中的示例添加、删除或修改条目。
  ↳ shaman table shaman 条目表。按文件中的示例添加、删除或修改条目。

Free (included in JRS Core)   jrs_saloons

Saloon job for JRS Core

Resource jrs_saloons
Folder [ECONOMY]
Version 1.0
Author JRS TEAM
Depends on jrs_crafting
Interface No
Code size 444 行 Lua
config.lua - 16 个选项#

General

Setting Default What it does
defaultlang "en" defaultlang 的设置。
Align "center" align 的设置。
Key 0x760A9C6F [G]
Blipsprite 1879260108 common sprite
BlipsActive true set whether Blips should shown on map
Locations table locations 使用的世界坐标(x, y, z)。
  ↳ Smithfields table Valentine
  ↳ Keanes table keanes 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Emerald table emerald 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Bastille table bastille 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Doyles table doyles 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Parlour table parlour 条目表。按文件中的示例添加、删除或修改条目。
  ↳ OldLight table old light 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Blackwater table blackwater 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Armadillo table armadillo 条目表。按文件中的示例添加、删除或修改条目。
  ↳ Tumbleweed table tumbleweed 条目表。按文件中的示例添加、删除或修改条目。

Free (included in JRS Core)   jrs_stores

jrs core Stores - unified static/player store system with server-authoritative hardening

Resource jrs_stores
Folder [ECONOMY]
Version 7.17.3
Author jrs team
Depends on jrs_core, jrs_inventory, oxmysql
Interface Yes (NUI)
Languages ar, en
Code size 23,598 Lua lines

Commands

  • /claimstore
  • /craftweapon
  • /gunrecipes
  • /jrsseat
  • /jrsseatmove
  • /jrstavern
  • /paystoretax
  • /reloadstore
  • /storeclean
  • /storedistance
  • /storesnpcdebug
  • /storetax
  • /storetitle
  • /tavernseat

Exports

CreditLinkedStore, GetPlayerStoreRobberyInfo, GetPlayerStoreRobberyMissionInfo, GetPlayerStoreRobberyTargets, GetPromptData, GetShopLinkState, GrantPlayerStore, IsLinkedStoreStaff, IsPlayerStorePromptActive, IsPlayerStoreStaff, IsWeaponShopRented, IssueStoreTitleDeed, NotifyPlayerStoreRobberyOwner, OpenStoreDeed, RefundPlayerStoreRobbery, RenamePlayerStore, ResaleAddStock, ResaleBuy, ResaleGetList, RobPlayerStoreAccount, openStoreByName, openTradingStoreById

Database tables

already, jrs_gunstore_recipe_items, jrs_gunstore_recipes, jrs_player_store_clean_points, jrs_player_store_control, jrs_player_store_crafting, jrs_player_store_hygiene, jrs_player_store_starter_kits, jrs_player_store_weapon_orders, jrs_player_stores, jrs_player_stores_backup_20260928, jrs_resale_stock, jrs_store_admin_products, jrs_store_dining_config, jrs_store_hidden_products, jrs_store_import_map, jrs_store_price_overrides, jrs_store_price_reports, jrs_store_runtime_configs, jrs_stores_global_stock

Free (included in JRS Core)   jrs_trader

JRS Core traders - NPC traders with stock-based prices, managed in game with /traderadmin

Resource jrs_trader
Folder [ECONOMY]
Version 1.0.0
Author JRS TEAM
Depends on jrs_core, jrs_inventory, oxmysql
Interface No
Code size 1,461 Lua lines

Commands

  • /traderadmin

Database tables

jrs_trader, jrs_trader_npcs

config.lua - 20 个选项#

General

Setting Default What it does
Language "en" 'en' or 'ar'
MaxBuyAmount 10 max items per buy
MaxSellAmount 10 max items per sell
InteractDistance 5.0 server-side max distance from the trader
Cooldown 2000 ms between two trades per player
UseDistance 2.5 prompt radius
Sounds table sounds 条目表。按文件中的示例添加、删除或修改条目。
  ↳ enabled true 开启或关闭 enabled(默认 true)。
  ↳ success table success 条目表。按文件中的示例添加、删除或修改条目。
  ↳ fail table fail 条目表。按文件中的示例添加、删除或修改条目。

npc settings

Setting Default What it does
DistanceSpawn 30.0 distance spawn 的游戏内距离。

dynamic price settings

Setting Default What it does
Pricing table pricing 条目表。按文件中的示例添加、删除或修改条目。
  ↳ priceMultipliers table price multipliers 的金额。奖励会经过 jrs_core 的经济倍率。
  ↳ minPriceFactor 0.7 price never below 70% of base
  ↳ maxPriceFactor 1.5 price never above 150% of base
  ↳ sellFactor 0.8 traders pay this fraction of their current selling price when buying from players. keep (sellFactor * lowStock) below normalStock, otherwise players can loop buy/sell for profit.

trader npcs

Setting Default What it does
DefaultModel "mp_u_m_m_trader_01" traders are stored in the jrs_trader_npcs table and managed in game through the admin panel: /traderadmin Config.DefaultTraders is only used to seed a brand new table.
DefaultBlip table default blip 的地图标记或图标设置。
DefaultTraders table default traders 条目表。按文件中的示例添加、删除或修改条目。

default items (only inserted when Config.AutoDatabase creates a brand new table)

Setting Default What it does
DefaultItems table default items 使用的背包物品。名称必须存在于 jrs_items 表中。
JRS Core · 免费开源的 RedM 框架 · JRS TEAM 出品