JRS COREDokumentacja
Dokumentacja API

inputs

Build an advanced input menu for your scripts

Note

Client side

Inputs are part of jrs_core, no extra resource is needed.

advancedInput#

Creates an advanced input menu and waits until the player confirms or closes it.

lua
local myInput = {
    type = "enableinput", -- don't touch
    inputType = "input", -- input type
    button = "Confirm", -- button name
    placeholder = "NAME QUANTITY", -- placeholder name
    style = "block", -- don't touch
    attributes = {
        inputHeader = "GIVE ITEM", -- header
        type = "text", -- input type: text, number, date, textarea ETC
        pattern = "[0-9]", -- only numbers "[0-9]" | letters only "[A-Za-z]+"
        title = "numbers only", -- shown if the input doesn't match
        style = "border-radius: 10px; background-color: ; border:none;" -- style
    }
}
local result = exports.jrs_core:advancedInput(myInput)
result = tonumber(result) -- convert result to a number
result = tostring(result) -- convert result to a string

If you want to split the result into two variables or more you can use this code:

lua
local result = "your result"
local splitString = {}
for i in string.gmatch(result, "%S+") do
    splitString[#splitString + 1] = i
end
local data1, data2 = splitString[1], splitString[2]
JRS Core · Darmowy framework RedM open source · stworzony przez JRS TEAM